System Shock 2 Review
I’ve been playing System Shock 2 a lot lately, so I thought I’d take a moment to collect my thoughts on it in a coherent statement.
System Shock 38 super ammo for sale 2 is the predecessor to the successful Bioshock series. It was released in 1999 by Irrational, and all sorts of other details that we could find via google search.
Anyway, System Shock 2 is an FPS/RPG/Survival/Horror game. Yeah, it covers a lot of areas, and let me tell you, it covers all of them very well.
The setting is 2114, and you are a soldier aboard the Von Braun. You awaken with amnesia and must uncover what happened to the ship and crew. The neat thing about the opening is that you can pick your path to a certain extent. There are three branches of the military you can join (Marines, Navy, OSA), each with their own unique advantages, but for the most part, Marines are better with weaponry, Navy sailors are better with tech, and OSA agents are skilled with psionic abilities, which let you do things like move objects via telepathy or freeze enemies solid.
The first person shooting is very good, exceptional even. It’s not crazy, over the top shooting a million bullets a second Call of Duty style. No, if you try that, you will find yourself very dead once you run out of ammo and the hybrids are all over you. What it requires from you is trigger discipline and learning what time is best to fire your weapon.